Showing posts with label City of Heroes. Show all posts
Showing posts with label City of Heroes. Show all posts

Friday, August 21, 2009

Things looking up for Champions Online, and other quick news hits

Among the bloggers that I follow, there were two in particular I was waiting on to give their impressions of Champions Online. Anjin, of Bullet Points, is a fan of comic books as well as MMOs. Sente, of A Ding World, is the most hardcore City of Heroes fan I follow. Both Sente and Anjin have posted their initial impression of the open beta, and are pretty positive. In fact, the the buzz on the net has completely turned around for this game. In addition, the open beta is truly open now (at least until Fileplanet runs out of beta keys). To me that signals confidence in the product on the part of Cryptic, and I think it's a great move. Hopefully, I'll be able to get one of the keys before Fileplanet runs out so I can stick my head in and form my own opinions.

In other news, to the surprise of few save Tobold, the leaked WoW expansion rumors turned out to be true. The expansion will certainly get me back to try things out, but my urge to play the current game has pretty much vanished. Obviously a goblin mage will will be the best character type to play (particularly if they have a flying carpet and a swami hat!)...why even bother leveling any of my existing toons?

Finally, City of Heroes is getting Issue 16 about the same time that CO launches. The main theme of the patch is that heroes will be able to customize the color of their powers. For example, if you are a blaster type that shoots lightning, you can make it any color you like. Unfortunately, CO offers this option right out of the box..which sort of steals their thunder in my mind.

Saturday, May 16, 2009

What the heck did I do during my LoTRO burnout?

I spent a lot of time in two other MMOs. If you are LoTRO geek, head to the next post down for my post burnout thoughts on LoTRO (Summary: I'm back into it, but the endgame is currently contracted from SoA LoTRO and that's a damn shame). In any case, these are the MMOs I filled my spare time with:

Wizard 101: A MMO that I was hesitant to try because it's micro transaction based and seemingly aimed at tweens. You really should not let that stop you from trying out this gem. The card based combat system is a huge breath of fresh air after years of typical turn based combat in various MMOs. The strategy of building decks and using your cards well in a fight has surprising depth.

The game is also a great value. The first few areas are free. After that you can buy lifetime access to zones for 1-2$ per zone. I've been playing for more than two months now. I've spent about ten bucks and I get to play in every single zone I've bought without ever having to pay again.

City of Heroes: this is one of those MMOs I like to visit from time to time, but never seem to enjoy for more than about a month at a stretch. A great game with exciting combat and a fantastically deep character generation system. About anything you can dream up you can come close to. Unfortunately, it's also extremely repetitive. Once the shiny wears off you get bored quickly.

Recently the Mission Architect got me interested again. It's certainly a bit of a pain to find the good missions that players have created. For every good one I find I end up quitting at least two duds. However, the best player written missions are actually better than anything I have experienced in the normal game. I have gone through some really nicely written stories. I plan eventually to start a "Hall of Fame" on this blog (at least if my normal one month burnout doesn't kick in).