|Greely with a full complement of five trusts out (a tank, a healer, and three DPSers). Within minutes of starting the game you'll have five or six trusts to pick from, and this character is up to something like 40 or 50. If you can make it to 86 (!) trusts, a quest-line opens up that you can run through to make them considerably stronger.|
third party application as a shell for the client. Finally, assuming you have the patience to spend close to a day just getting started, the game is almost completely unplayable without out-of-game player guides.
|Another character I started in Windhurst so I could follow Aysha's new player guide. That really opened up the game for me, it was invaluable the first few weeks I was playing. After following it for an evening I was familiar enough with the basics to start off Greely in Bastok. Since you can see every story and play every class on one character, I've since put almost all of my time into him. Unlocking the level cap for a character is also a long and involved process. It took me well over a month of playtime on Greely. This is not a game that encourages alts.|
Myst Online look positively straightforward. Fortunately, there is an incredibly devoted community that has documented the game in exhaustive detail, and I absolutely applaud their efforts. Were it not for those guides, I wouldn't have lasted a week.
Rhapsodies of Vana'diel and Wings of the Goddess), I'm finding that I need a break. Once you are strong enough to actually see most of the content (hitting level 99 and leveling a support job to 49 are pretty much prerequisites), the basic game play arc is as follows: (1) read a guide out-of-game about how to do the quest you are on, (2) do something completely random from finding and killing a boss that takes an hour to get to, to shopping for musical instruments, to spending days memorizing a maze so that you can run through 20 check points in the correct order in less than five minutes, (3) watch a cut scene that advances the plot and starts the next quest, (4) repeat. My patience with the random tasks of step two was pretty high at first because it was so different from anything else I've played. But lately my response to many quest steps has been "You want me to do what? How does this make sense? Wow, that sounds like a pain in the butt."